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AI Insights · Timothy · January 2023

Top 5 2D Realistic Games on Android in France Q4 2022

An overview of the performance of the top 5 2D realistic games on Android in France during Q4 2022, including weekly downloads, revenue, and active users.

Top 5 2D Realistic Games on Android in France Q4 2022

During the fourth quarter of 2022, the performance of the top 5 2D realistic games on Android in France showed varied trends in downloads, revenue, and active users. The data, provided by Sensor Tower, offers insights into these popular games' market presence.

Woodoku - Wood Block Puzzle saw an interesting trend in downloads, starting strong with around 40K weekly downloads in late September and peaking at approximately 51K at the end of October. However, there was a noticeable decline to about 25K in mid-December, followed by a recovery to 44K in the last week of December. The game also showed a significant increase in weekly active users, rising from around 150K in late September to nearly 158K by the end of December. Revenue for Woodoku started reporting in December, reaching up to $12 in the final week.

Stormshot: Isle of Adventure experienced a steady increase in weekly revenue, peaking at approximately $28.9K in mid-December. Weekly downloads showed a significant decrease from around 31K in early October to about 7.8K in early December, but saw a resurgence to 17.5K by the end of December. Active users for Stormshot also saw fluctuations, starting at around 42K in late September, peaking at 56K in early November, and ending the quarter at approximately 58K.

MADFUT 23 had a notable decline in weekly downloads, starting at around 52K in early October and dropping to approximately 7.2K by the end of December. Active users followed a similar trend, peaking at around 54K in mid-October and decreasing to about 22.5K by the end of the year.

Pro des Mots maintained a relatively stable performance in terms of revenue and downloads. Weekly revenue fluctuated between $1.2K and $1.7K throughout the quarter. Downloads ranged from around 18.6K in late September to a peak of approximately 19.1K in the last week of December. Active users remained steady, with a slight increase from around 122K in late September to approximately 118K by the end of December.

8 Ball Pool showed consistent performance in weekly revenue, peaking at about $13.6K in the last week of December. Downloads saw a gradual increase from around 11.9K in late September to approximately 18K by the end of December. The game’s active users also demonstrated growth, starting at around 123K in late September and reaching approximately 136K by the end of December.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023